![]() ![]() I computed this number by looking at the frame rate of the original video (24) and dividing by the number of frames each drawing plays for (3). -delay 1x8 says that the animation should play a frame every 1/8 of a second.convert PNG sequence to animated GIF convert frames/*.png -delay 1x8 -coalesce -layers OptimizeTransparency animation.gif frames/frame-%03d.png is a printf format string specifying the output filenames, in this case dir/name-#.png, a series of PNG images called 001.png, 002.png, 003.png, and so on.Ģ.-f image2 the output format, a series of still images.convert video to PNG sequence with FFMPEG ffmpeg -i video.mov -r 10 -s 640x400 -f image2 frames/frame-%03d.png Scale and stack images convert *.png -append -scale 50% stacked.pngĪnimated gif from png files convert -delay 5 -loop 0 *.png. Mosaic with cropped images montage crop*.jpg -geometry 460x460+0+0 mosaic.jpg Resize to fit with background convert *.png -background black -resize 1024x768 -gravity center -extent 1024x768 fit.png Resize and crop convert *.jpg -resize "460x460^" -gravity center -crop 460x460+0+0 +repage crop.jpg Resize, change dpi and quality convert *.jpg -resize 1600 -quality 70% -depth 72 -units pixelsperinch resized.jpgĬonvert *.jpg -set filename:original %t -resize 1600 -quality 70% -depth 72 -units pixelsperinch 'resized_%.jpg' convert images and save to another dir convert *.png -set filename:original %t 'export/%.jpg' ![]() Remember that the order of parameters/options is very important. ![]()
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